Written & Recorded by: Yiğit Doruk
Date: 12/24/2020
Hello everyone! My name is Yiğit and in this video, I'll talk about my gamer profile, what does that mean for me, and give some examples from 2 different video games to analyze my gamer profile further.
When I did the profile test on Quantic Foundry's website, I was first shocked by the result. I got %99 on Action, %96 on Social, %95 on Creativity, %90 in Immersion, %64 in Mastery, and finally %23 in Achievement. While I'm not so surprised in Mastery and Achievement groups (I'm not a "completionist type of gamer"), I didn't think that I would get %99 on Action. Because I'm mostly enjoying deeply immersive games and I thought that I'd get the most points in Immersion. But when I think again I could understand the results, as much as I love immersion, I'm also a huge fan of fast-paced, action-filled, fun games. I could enjoy those fast games like I enjoy slow-paced games, but it turns out I love action games a bit more.
According to my gamer profile (Gladiator): I'm a "competitive gamer who is more likely to identify as hardcore, and I want games to engage me using a broad spectrum of features. I'm looking for an epic, skill-based experience in the games that I play."
While this statement is mostly true, I want to inform you that I'm only "competitive" in the games that I really enjoy and, of course, can play. I'm not a real competitive gamer, I'm not chasing for higher ranks in ranked matches in online games or trying to be the best player amongst my friends. I'm just trying to play well in any match to enjoy my time in it, and I get really excited when I defeat my enemy after a highly-intense gameplay moment. I don't enjoy crushing my enemies so easily, I want some kind of challenge from my opponents' in order to compete with them. Even if I'm not the best player in my team, I get real satisfaction when I make tactics with my team in order the win a match against a highly-skilled enemy team. I just want to be "challenged", I'm not thriving to be the best, so to say.
So let's analyze my profile in 4 dimensions: Action, Immersion, Creativity, and Social. I picked TITANFALL 2 to talk Action and Social, and Cyberpunk for Creativity and Immersion. I think those two games serve as a perfect example for my gamer profile. I enjoy, and love, each of them even if they are completely different games. While they are "technically" different, I think those two share some common aspects, which are too important for me and why I'm loving both. Let's dive in...
TITANFALL 2 When it comes to online competitive First Person Shooters, I could easily say that I'm really bad at aiming and positioning. Most games require players to be good at those two in order to get enjoyment. Because in many online FPS games, death is a thing that you must avoid. If you die, you need to wait for the round to finish, and consider/think about what did you do wrong: Do you need to improve your aim? Did you die because of bad positioning? Maybe it was because of the lack of map knowledge or team communication? You find yourself in a deep self-critic session while you are spectating your allies...
Because of that, I suck at CS: GO, Rainbow 6, Valorant, Call of Duty, Battlefield, and many other modern online shooters. However, I found myself enjoying each second of running through walls, killing my enemies while sliding and rodeoing on enemy titans in TITANFALL 2. Why? How an aimless and talentless gamer like me could enjoy this game, "and hell even ranking first", isn't this also a modern/generic FPS?
ACTION: EXCITEMENT & DESTRUCTION No, In TITANFALL, your biggest weapon is your movement. If you couldn't aim that great if you could learn how to move fast and efficiently, you could easily overcome the enemies that have superior aim skills. And that's why I'm loving this game, as a platformer addict and a person who is obsessed with player control, this game is heaven for me. As you can see on the screen, I LOVE huge explosions and thrilling, fast-paced moments. With the help of killable minions, amazing sound design, and awesome movement system I could actually feel like I'm in a "real" battlefield. I got excited while playing this game because I could create cinematic, adrenaline-packed Hollywood kind of moments just by playing, not by watching a scripted cutscene. Every game feels different and I could create epic moments with just sliding and wall-running.
Like I mentioned, movement is my first priority in this game. And because of that, I pick a standard, light assault rife with modifications that could help me to fire while running and kill my enemies faster. As a 2nd weapon, I pick grenade launcher because (I love destructing titans with this bad-boy) I love doing some damage to the enemy titans while I'm in god-speed. For boosters, I pick an ability that could heal me rapidly and give a huge speed boost, I use it when I encounter an enemy to quickly move and gain an upper-hand and also when I need to close the gap between my enemies.
SOCIAL: Competition In terms of gameplay and competition, I could say that I'm a bit competitive particularly in this game. Just I previously mentioned, I love platformer games and I consider myself good at them. Because of that, I try to play this game just like a platformer. I slide, gain the speed boost, wall run, double-jump, and move as fast as I can. Mixing this kind of gameplay with pretty bad aim skills, I couldn't say that I'm a good TITANFALL player but I also couldn't say that I'm bad like other shooters. I approximately land on top 3 in many games and even become 1st if I'm in my mood. While I'm checking the leaderboard most of the time while I'm playing, I do that to motivate myself. Even if I knew that I couldn't be the best player in the match, I check current status to play better and close the gap between the leading player. Sometimes this motivation actually works, I found myself in the first place while thinking that I played poorly. When I see that I placed 1st, I got a bit stressed but try my best to secure my placement.
Unlike other online games, even if I'm at the bottom of the player list, I still can enjoy my time. I could easily get angry while playing competitive games, but in TITANFALL 2 I'm able to be calm no matter what. Because the design philosophy of TITANFALL is built upon "FUN", every player could find themselves achieving something and keep their motivations until the end of the match. While this topic is huge enough to deserve its own separate video, I must say that TITANFALL is a rare and precious gem that only values player experience, and we couldn't see the same thing in other similar online games.
CYBERPUNK 2077 As much as I love explosions and action-packed moments, I'm also a huge fan of deeply designed stories and role-playing games. Even in a simple, 2D platformer, I try to get a grasp of the game-world and try to immerse myself just like I'm that character. I found myself staring for minutes just to look and be amazed by posters in Bioshock or enjoying the beautiful view of Red Dead Redemption 2. I want to learn as much as I can about our lovely virtual worlds, and I try to meet with every single NPC while I'm doing so. I read tiny information texts, audio recordings, pages of books, and everything that could potentially add to my knowledge about the game world. While most players just ignore those things, I believe putting yourself in a fictional world and try to search in every nook and cranny for learning more really adds up to the immersion. I'm always trying to treat good video games as pieces of art, and I try to get the most out of them. I try to learn different things, and try to widen my vision by doing so.
I try to play most of the single-player games in terms of this mindset, so I always finish games very late. I never try to rush my way just to finish the main story and go into the next game, I try to consume as much as I can. If I see some interesting prop in a table, I try to analyze it and think about how could they created. What is its role in the game world? Why it is in this room, in this table? I'm enjoying thinking about those things, really. I might sound like a mad-man but that's how I enjoy these interactive mediums.
I also love playing with controllers because of that, I could easily control my character and camera movements. I could create cinematic-sequences easily, which I couldn't do with keyboard-mouse. I think the best description of my gameplays is E3 trailers where a game designer slowly plays the game, shows the environment, and walks slowly. Most people would go mad and laugh while watching those kinds of videos, but that's how I generally play games. It takes so much time to finish the story or content of the game, but like I previously mentioned, my aim is to fully immerse myself, no matter what. I'm not in a hurry anyway, if I play a game that I really love and enjoy, I want to LIVE in that game and its world.
IMMERSION: Fantasy Until recent years, my characters in RPG games were just like me. I was basically playing as Yigit that would be transported into a different world or setting. I'm sure that there are lots of people who enjoy playing as themselves in games, I realized that I love playing as another character much more. After I creating characters that are very different than me, I finally get the real taste of role-playing. I find out that I was not actually "role-playing" in those games, I was just "playing" them; for a long time...