Written by: Yiğit DORUK

Date: 11/16/2020

To be honest, Fall Guys is one of the most innovative and fun multiplayer game that I've ever played for a long time. It fused the battle-royale elements, platforming mechanics, and a Mario Party-like chaotic and coop gameplay into one single game! It enabled players like me to have fun with the battle royale genre (because I'm talentless in competitive online shooters). While I've played the game since the launch (a total of 25.1 hours of gameplay), I found five changes that would enhance the players' experience and provide more fun!

1- Additions to In-Game UI

There will be 60 little jelly-guys in a Fall Guys Show, and it's very upsetting that you need to scroll for other 50-something players to spectate your friend after you die.

When you are dead, you can still watch the show in Spectator Mode. However, the game only shows one player's name on a screen at one time and gives only two buttons to navigate between players. I think this problem must be fixed because it's very frustrating to switch between dozens of players, just to find your teammate. This is crucial because, in a game like this, you want to have a good time without any interruption!

We could fix this by adding a "Player List" screen (as a pop-up) that could be open with a "TAB" key (or Middle-button in controllers), which would show all living players and highlight teammates. This way, you could easily spectate your friend, and because this screen is a pop-up, you can still enjoy the show without any UI-chaos.

As you can see, it's very hard to find your friend, you need to switch between 60 players!

As you can see, it's very hard to find your friend, you need to switch between 60 players!

As you can see, it's very hard to find your friend, you need to switch between 60 players!

As you can see, it's very hard to find your friend, you need to switch between 60 players!

As you can see, it's very hard to find your friend, you need to switch between 60 players!

As you can see, it's very hard to find your friend, you need to switch between 60 players!

As you can see, it's very hard to find your friend, you need to switch between 60 players!

As you can see, it's very hard to find your friend, you need to switch between 60 players!

2- Voting System to Kick/Report Players

A few weeks after launch, Fall Guys suffered a lot because of the hackers. When the game launched, there was no anti-cheat protection implemented, and because of that, people bombarded the game with lots of different hacks: from flying to unlimited currency (I still couldn't figure out why in the world that someone would use a hack in a cute and funny game like this but that's an another day's topic). The number of active users and the overall status of the game decreased drastically, as we could easily predict. I even dropped the game for a few weeks because the game was unplayable. You could even easily saw more than five hackers in a single match! While developers have implemented an anti-cheat software in the game (after two months!), I believe that there are still some improvements to make.

Instead of just relying on anti-cheat software, there should be a feature in the game that enables players to vote and report. Just like in CS: GO, players could easily open "Player List" (As I mentioned before, this is a must-have feature!) and select a suspicious player. After selecting, there would be two different options: Report Player and Kick Player. In Report Player, player ID will be reported back to the developers to investigate the suspicious player. Kick Player option will be the additional feature to create a "voting-pool" to kick the hacker out of the game instantly. All players must vote to kick the suspicious player, otherwise, the voting would not be acceptable. While the hackers in this game are noticeable (they are flying!), this would be a great tool to prevent hackers. Also, just like in CS: GO, if people use this feature maliciously, they would be suspended from the game.

My AMAZING UI Prototype for "Kick Player" feature!

My AMAZING UI Prototype for "Kick Player" feature!

3- More Customization!

Our bean-guys are cute, fancy, and fashionable! Like you would expect from a game like that, you will have an urge to customize your Fall Guy. I think the most crucial aspect of this game (and a critical role in its success) is the Fall Guy itself, and seeing the lack of variety in customization upsets me. In the "Customiser" Menu, you have three different things to change: Outfits, Theatrics(Emotes), and Interface(Player Banner/Thumbnail). They feel like they are offering variety, but believe me, they're not.

It's seems nice, but the variety in each section is actually disappointing...

It's seems nice, but the variety in each section is actually disappointing...

Outfit:

You are limited to "fixed" color schemes and patterns to color your Fall Guy, with just a few options to change its face. Also, your "outfit" options are limited to just Upper and Lower Outfits. You can't create your color schemes, there are no custom pattern options, no variety in face color, and you can't really "dress-up" your Fall Guy as you like. We should have the opportunity to change our mask, footwear, accessories, upper and lower clothing, etc. SEPARATELY, with more variety. That would give players more options in customization and enables them to connect with their Fall Guy much more.

Fixed Color Schemes...

Fixed Color Schemes...

Face Color Options... (You can only change color)

Face Color Options... (You can only change color)

No Custom Patterns...

No Custom Patterns...

Un-customizable Upper Clothing...

Un-customizable Upper Clothing...

Un-customizable Lower Clothing...

Un-customizable Lower Clothing...